Normal
Represents a physical material with common physical properties (e.g., timber, concrete, brick, glass). In other words, it cannot change its thermal/optical properties based on its internal state (e.g., it cannot change its specific heat based on temperature, like Gas or Phase Change Materials).
Examples
.spl
Substance {
type: "Normal",
name: "the substance",
thermal_conductivity: 12,
}
.json
{
"type": "Normal",
"name": "the substance",
"thermal_conductivity": 12.0
}
Full Specification
Normal {
name : string,
thermal_conductivity : number, // optional,
specific_heat_capacity : number, // optional,
density : number, // optional,
front_solar_absorbtance : number, // optional,
back_solar_absorbtance : number, // optional,
solar_transmittance : number, // optional,
front_visible_reflectance : number, // optional,
back_visible_reflectance : number, // optional,
visible_transmissivity : number, // optional,
front_thermal_absorbtance : number, // optional,
back_thermal_absorbtance : number, // optional,
}
name
The name of the Substance. Should be unique for each Substance in the Model object
thermal_conductivity (optional)
The thermal conductivity of the substance in W/m.K
specific_heat_capacity (optional)
The specific heat capacity of the substance in J/kg.K
density (optional)
The density of the substance in kg/m3
front_solar_absorbtance (optional)
Solar absorbtance (from 0 to 1) at the front side (Front being the side closer to the first material in a construction)
Absorbtance is used instead of reflectance (which is used in visible radiation properties) to maintain coherence with EnergyPlus
back_solar_absorbtance (optional)
Solar absorbtance (from 0 to 1) at the front side (Back being the side closer to the last material in a construction)
Absorbtance is used instead of reflectance (which is used in visible radiation properties) to maintain coherence with EnergyPlus... because in Thermal calculation we mostly care about how much is absorbed; in lighting we care mainly about how much is reflected.
solar_transmittance (optional)
The front solar transmittance at normal incidence (from 0 to 1)
Please note that, contrary to all other properties, this property
does depend on the thickness of the substance. So, in order
to build a coherent Glazing, you'll need to match this Substance
with an appropriate Material
Transmittance is used instead of transmissivity (which is used in visible radiation properties) to maintain coherence with EnergyPlus... because in Thermal calculation we mostly care about how much is absorbed; in lighting we care mainly about how much is reflected.
front_visible_reflectance (optional)
Solar absorbtance (from 0 to 1) at the front side (Front being the side closer to the first material in a construction)
Reflectance is used instead of Absorbtance (which is used in solar radiation properties) to maintain coherence with Radiance... because in Lighting we really care about how much is reflected; in thermal we care mainly about how much is absorbed.
back_visible_reflectance (optional)
Solar absorbtance (from 0 to 1) at the front side (Back being the side closer to the last material in a construction)
Reflectance is used instead of Absorbtance (which is used in solar radiation properties) to maintain coherence with Radiance... because in Lighting we really care about how much is reflected; in thermal we care mainly about how much is absorbed.
visible_transmissivity (optional)
The front solar transmittance at normal incidence (from 0 to 1)
Please note that, contrary to all other properties, this property
does depend on the thickness of the substance. So, in order
to build a coherent Glazing, you'll need to match this Substance
with an appropriate Material
Transmissivity is used instead of Transmittance (which is used in solar radiation properties) to maintain coherence with Radiance
front_thermal_absorbtance (optional)
Front thermal absorbtance (i.e., emissitivy; from 0 to 1) (Front being the side closer to the first material in a construction)
back_thermal_absorbtance (optional)
Back thermal absorbtance (i.e., emissitivy; from 0 to 1) (Back being the side closer to the last material in a construction)